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Author |
Thread Statistics | Show CCP posts - 24 post(s) |
Omnathious Deninard
Novis Initiis
2256
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Posted - 2014.03.20 14:43:00 -
[1] - Quote
I'm not sure I like changing all instances of Refining to Reprocessing.
It doesn't make sense to reprocess un-processed ore and ice. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Omnathious Deninard
Novis Initiis
2256
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Posted - 2014.03.20 14:52:00 -
[2] - Quote
I might have missed it, but do starbase refining arrays now take skills into consideration? Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Omnathious Deninard
Novis Initiis
2256
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Posted - 2014.03.20 14:55:00 -
[3] - Quote
CCP Ytterbium wrote:Dersen Lowery wrote:Omnathious Deninard wrote:I'm not sure I like changing all instances of Refining to Reprocessing.
It doesn't make sense to reprocess un-processed ore and ice. Yeah, I'd say that anything having to do with raw materials should be Refining, and anything having to do with Scrapmetal Processing should be Reprocessing. Other than that nit (and my reflexive aversion to insta-refining)? These look like an excellent set of changes. Yes, that is one discussion we internally had as well. We tried to find a term that would encompess both reprocessing and refining, but with no avail. The point of merging those two terms however is to make it clear it is the same process and station facility / service ( you can't reprocess both ores and materials at the same time at the moment, and both "reprocess" and "refining" are appearing under the Star Map under the "service" tab). You could always make refining and reprocessing two unique services and not allow every station to do both. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Omnathious Deninard
Novis Initiis
2258
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Posted - 2014.03.20 15:00:00 -
[4] - Quote
CCP Ytterbium wrote:Omnathious Deninard wrote:I might have missed it, but do starbase refining arrays now take skills into consideration? Not for now, but they have been changed in such a way they give you 52 / 54% yield reprocess as if you had perfect skills, so that is a huge incentive to use them if you don't have all skills / implants trained. Ice will also be affected by it (no more 100% reprocess for ice in Starbase Reprocessing Arrays). This may change later on though. With the cost to operate and risk involved in using starbase refining arrays 52/54% seems a little low, I would think the optimal refining should need to be performed at player controlled structures and not NPC stations. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Omnathious Deninard
Novis Initiis
2260
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Posted - 2014.03.20 15:21:00 -
[5] - Quote
CCP Ytterbium wrote: But in all cases, Starbase Reprocessing Arrays are better than NPC stations. As mentioned before, we have authored the Starbase Reprocessing Array as if you had perfect skills; so in reality they give you a 75.3% and 78.1% reprocesing rate.
I'm not understanding how, with perfect refining your chart says that you will refine in an NPC station @ 72.4% and starbase refining will be at 52/54% where is the extra 23% of yield coming from? Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Omnathious Deninard
Novis Initiis
2261
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Posted - 2014.03.20 15:44:00 -
[6] - Quote
CCP Ytterbium wrote:Ms Michigan wrote:Omnathious Deninard wrote:CCP Ytterbium wrote: But in all cases, Starbase Reprocessing Arrays are better than NPC stations. As mentioned before, we have authored the Starbase Reprocessing Array as if you had perfect skills; so in reality they give you a 75.3% and 78.1% reprocesing rate.
I'm not understanding how, with perfect refining your chart says that you will refine in an NPC station @ 72.4% and starbase refining will be at 52/54% where is the extra 23% of yield coming from? Ore amount increases? I am losing this point as well... That's ok, I'm apparently very good at confusing people. NPC station base reprocessing rate can either be 35% or 50%. After the change, with max skills and the implant you will get 72.4% from a 50% base NPC station. However, we wanted base Reprocessing Array rates to be higher than NPC stations, thus at 52 and 54%. However, since skills are not taken into account for those, we set them up to artificially count as if you have max skills + implant, thus giving them 75.3% and 78.1%. Outposts will still be on top of those, with a base rate of 60% when fulling upgraded. As such, with max skills and the implant you'll get a maximum reprocessing rate of 86.8% there. Is that less confusing now? So the 52/54% is the "base" refining rate for refining arrays and the final rate is with free skill buffs added in? If so that makes more sense. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Omnathious Deninard
Novis Initiis
2270
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Posted - 2014.03.20 19:47:00 -
[7] - Quote
Dinsdale Pirannha wrote:CCP Fozzie wrote:Big changes coming! Big nerfs to high sec coming. Fixed it for you. Can I borrow your tinfoil hat, I been to line the bottom of my grill before I have a barbecue. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Omnathious Deninard
Novis Initiis
2273
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Posted - 2014.03.20 20:15:00 -
[8] - Quote
Dinsdale Pirannha wrote:Omnathious Deninard wrote:Dinsdale Pirannha wrote:CCP Fozzie wrote:Big changes coming! Big nerfs to high sec coming. Fixed it for you. Can I borrow your tinfoil hat, I been to line the bottom of my grill before I have a barbecue. Right, so this announcement is not a net nerf to high sec? And this is apparently just the first of several "big changes", as per the dev''s first post. The only nerf in this announcement is scrap metal processing. Which TBH needed nerfed anyway. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Omnathious Deninard
Novis Initiis
2273
|
Posted - 2014.03.20 20:54:00 -
[9] - Quote
Fredric Wolf wrote:Do all the people in empire not realize that 78.2% refine after patch will be the same 100% refine they are currently getting? Empire isn't getting nerfed null is getting a slight buff. High sec is getting refining arrays that will refine in the 104% of current yield so they are getting buffed also. And high sec is also getting a compressing array. I would also like to add they get these buffs with almost no skill investment. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Omnathious Deninard
Novis Initiis
2280
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Posted - 2014.03.21 13:43:00 -
[10] - Quote
CCP Ytterbium, if the Minmatar Outpost once fully upgraded is the new "100%" could the numbers not be adjusted to reflect this? Some players may (and probably will) get extremely cranky to invest so much time and isk into getting there refining to perfect skills and implants only to see they refine at 86.8% Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
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Omnathious Deninard
Novis Initiis
2280
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Posted - 2014.03.21 14:02:00 -
[11] - Quote
Malcanis wrote:Omnathious Deninard wrote:CCP Ytterbium, if the Minmatar Outpost once fully upgraded is the new "100%" could the numbers not be adjusted to reflect this? Some players may (and probably will) get extremely cranky to invest so much time and isk into getting there refining to perfect skills and implants only to see they refine at 86.8% he explained at some length why perfect reprocessing is undesirable. And yet by all accounts it is still there, and in many cases you now get more minerals than current refining. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Omnathious Deninard
Novis Initiis
2280
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Posted - 2014.03.21 17:00:00 -
[12] - Quote
CCP Ytterbium wrote:Omnathious Deninard wrote:CCP Ytterbium, if the Minmatar Outpost once fully upgraded is the new "100%" could the numbers not be adjusted to reflect this? Some players may (and probably will) get extremely cranky to invest so much time and isk into getting there refining to perfect skills and implants only to see they refine at 86.8% We want to leave a waste margin if and when future changes are needed. Regarding the Minmatar Outpost providing no advantage over the other racial ones when it's not upgraded, that's a good point, will look into that one. Well, I think this sums up my concerns, looks like a great change. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Omnathious Deninard
Novis Initiis
2280
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Posted - 2014.03.22 12:47:00 -
[13] - Quote
I am concerned with the negative effect this (scrap metal processing) nerf will have on the meta 0 modules. I personally reprocess all meta 1 and meta 2 modules, after the change it will be more profitable to sell them and because modules are tiered meta level modules are almost always better than T1, so the price of meta 1 and 2 modules will go even further down making it less and less desirable to use T1 Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
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